the almost-current state of roboy’s core technology
Roboy’s tech stack is fast-evolving. This page reflects snapshots of mostly complete states to give you an idea, where we were a few months back – so you know what we are working on. If you’re interested in working with us, please reach out to firstname.lastname@example.org and we’ll happily give you access to our internal documentations, the CAD repository, etc. For Code, we’re live on Github – just stop by.
If you need fast support, stop by on Telegram: https://t.me/roboytech
Using generative design and 3d printing, mechatronics creates the bodies of our robots.
FPGA based low-level control with a PID at 2500 Hz of almost 50 motors – accessible from ROS. Also, reverse engineering Vive tracking and more.
Building on top of collaborations with different chairs, enabling joint-space control of musculoskeletal robots. Also spiking and classical neural networks to tame the muscles.
A robot without a brain is just a body! Cognition makes roboy fun, interesting and likeable. Also where most Deep neural networks live.
Roboy Parser is responsible for constructing formal representation of user input, spoken language in particular. This representation is then used by logic and inference modules of the dialog that in their turn generate an action to answer, such as an emotion, a body movement or an utterance.
What would you do, if you had a robot? Correct! Play with it. VR, AR, Simulation & Games based on and with Roboy!